Streetfighting Chess (Burnett)

Streetfighting Chess

by Andrew Burnett
ISBN: 978-1-927179-01-7

US $9.99

A practical guide to attacking chess for club strength players, Streetfighting Chess will show how an aggressive approach to all aspects of the game can and will gain points. Moreover, it is designed to install in the reader a new sense of adventure and, importantly, increased enjoyment of the game.

Lessons in Chess Strategy (Beim)

Lessons in Chess Strategy

by Valeri Beim
ISBN: 978-1-927179-00-0

US $12.99

Valeri Beim delivers a series of lessons on important general chess topics. His helpful advice will help you to handle a whole range of typical situations with greater confidence and understanding. These include: geometry of the chessboard; symmetrical pawn-structures; space advantage; central passed pawn in the middlegame; static and dynamic features. In each chapter there are exercises for the reader, with full solutions given.

The Flame of Attack (Aptekar)

The Art of Chess volume 3

The Flame of Attack
by Lev Aptekar
ISBN: 978-1-927179-04-8

US $9.99

The Art of Chess is a three-volume series, covering Tactics (volume 1), Strategy (volume 2), and Attack (volume 3). In all three volumes, the presentation of the material is rather like an art gallery, with some of the finest creative ideas on display. For each topic, positions from games by top players have been selected. Playing through these game fragments will give the student a feel for those ideas, and fix them in memory so they can be used in his or her own games. The e+Books edition has the moves hidden, so you can treat them as puzzle books and try to work out the game continuation - or just play through the moves and enjoy some spectacular chess.

Volume 3, The Flame of Attack, has 10 chapters on common attacking scenarios, for example the king in the centre; bishop, knight and rook sacrifices against the castled king; attack using a king; and major-piece endings. The 11th chapter really tests your analysis skills with 163 mate-in-three compositions.

The Flame of Attack (Aptekar)

The Art of Chess volume 2

The Wisdom of Strategy
by Lev Aptekar
ISBN: 978-1-927179-03-1

US $9.99

The Art of Chess is a three-volume series, covering Tactics (volume 1), Strategy (volume 2), and Attack (volume 3). In all three volumes, the presentation of the material is rather like an art gallery, with some of the finest creative ideas on display. For each topic, positions from games by top players have been selected. Playing through these game fragments will give the student a feel for those ideas, and fix them in memory so they can be used in his or her own games. The e+Books edition has the moves hidden, so you can treat them as puzzle books and try to work out the game continuation - or just play through the moves and enjoy some spectacular chess.

Volume 2, The Wisdom of Strategy, has 13 chapters on themes such as weak squares, penetration, restriction, Zugzwang, blockade, breakthrough, undermining, pawn wedge and pawn storm, and the exchange sacrifice. The 14th chapter contains 43 mate-in-two compositions - excellent analysis practice.

The Power of Chess Tactics (Aptekar)

The Art of Chess volume 1

The Power of Tactics
by Lev Aptekar
ISBN: 978-1-927179-02-4

US $9.99

The Art of Chess is a three-volume series, covering Tactics (volume 1), Strategy (volume 2), and Attack (volume 3). In all three volumes, the presentation of the material is rather like an art gallery, with some of the finest creative ideas on display. For each topic, positions from games by top players have been selected. Playing through these game fragments will give the student a feel for those ideas, and fix them in memory so they can be used in his or her own games. The e+Books edition has the moves hidden, so you can treat them as puzzle books and try to work out the game continuation - or just play through the moves and enjoy some spectacular chess.

Volume 1, The Power of Tactics, has 20 chapters on topics such as pinning, interposition, discovery, diversion, decoy, line-clearing, mating patterns, Windmill and Ambush, Mirror and Trapeze Act, pawn promotion, perpetual check, and stalemate. The 21st chapter contains 47 puzzles to solve, all two-move mates from real games.